Sunday 11 May 2014

Animation Direction AM50309 - 6: Week 17

This week my aim has been to make refinements to Fishbone's animation. As he is the most complex character in the scene, I felt it was important to focus on his animation. This was also necessary to avoid making changes when rendering.
 



 
 
One thing I have focused on is the inbetweening of certain parts of Fishbone's animation. This is to achieve the best result in motion and avoid the animation from looking too stiff when played back. Below are some examples of the inbetween frames that I've done.
 


 
 

I've also started to make progress on the coconut's animation. I've left this character's animation till last because I know it will be a lot easier to animate than Fishbone. I now need to finish making refinements to the scene and characters before I begin rendering the scene and adding sound.

Working on this project has really taught me a lot about time management and teamwork. I have also learnt a lot more tips and tricks in Maya, and I will aim to discover more techniques in this software to improve my workflow. I now aim to take these skills and use them for studio practice.

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