Sunday 23 February 2014

Animation Direction AM50309 - 6: Week 7

This past week I have decided to make the finishing touches to the floating rocks and also make a start on the ocean shader. 


I decided to make final checks to each rock to make sure that the bump mapping looked right on each one. I also added the palm trees on them, and bended each one so as to avoid them looking to stiff. I'm not quite sure how I will animate them yet, but it shouldn't be too hard to figure out.                 


Andward Arts Presents

                 

CocoNUTS!!!


Floating Island
Side

Front

Top

Bottom
Regarding my ocean shader, my original thought was that I would have to create it from scratch. As creating water in maya is very difficult, I wasn't sure whether to carry on with the original concept. Thankfully, I discovered a pre made ocean shader in the software that allowed me to apply  a map with an ocean texture on it. It can also be animated as well, which made things far more easier. This took down my production time significantly, and I decided to focus my time on making the waves look appropriate for the final animation.





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