Monday 26 May 2014

Final Films: 3D Modelling and Final Major Project

Here's the films for my final year university. The first one represents my concept art and 3D modelling, which leads into the final project below, enjoy.






Sunday 11 May 2014

Animation Direction AM50309 - 6: Week 17

This week my aim has been to make refinements to Fishbone's animation. As he is the most complex character in the scene, I felt it was important to focus on his animation. This was also necessary to avoid making changes when rendering.
 



 
 
One thing I have focused on is the inbetweening of certain parts of Fishbone's animation. This is to achieve the best result in motion and avoid the animation from looking too stiff when played back. Below are some examples of the inbetween frames that I've done.
 


 
 

I've also started to make progress on the coconut's animation. I've left this character's animation till last because I know it will be a lot easier to animate than Fishbone. I now need to finish making refinements to the scene and characters before I begin rendering the scene and adding sound.

Working on this project has really taught me a lot about time management and teamwork. I have also learnt a lot more tips and tricks in Maya, and I will aim to discover more techniques in this software to improve my workflow. I now aim to take these skills and use them for studio practice.

Sunday 4 May 2014

Animation Direction AM50309 - 6: Week 16

This week I've been carrying on with Fishbone's animation as before, and aiming to finish Fishbone's base animation so that I can improve previous parts of his animation. 

I carried on with the same process of animating over the blocked frames. One thing that has been difficult is keeping the trident placed in Fishbone's hand, so I've had to use numerous keys to keep it attached.




Next week I will start improving Fishbone's animation and start animating the coconut. Hopefully I will also be able to find time to do secondary animation for the palm tree and the rst of the environment.