Over this week I've decided that I ned to make final preparations to begin my animation. To do this, I decided to finish the final texturing for my characters and the environments. This week was also an opportunity for me to experiment with rigging for Fishbone, so I decided to focus on the face to create his various expressions. Importing all of the of the environmental assets was quite tricky, as I had to think about how everything would suit the scene. I also had to think about lighting, and make sure to get the right contrast between the rocks and the sea to avoid it looking too bright. It's currently a work in progress, and I plan to get it finished in the next few weeks.
For the facial rigging, I decided that I wanted to get as many facial expressions as possible. This was so that I could actually have as many varied poses for when I render Fishbone for still frames in my portfolio. I focused on the mouth expressions first, then worked my towards the brow and ears. Here's a few facial expressions to show my work.
Smile
Kissy Face
Sad
Shocked
Clint Eastwood
Laughing
I now commence with week 10, in which I will focus on the final storyboarding and the body rigging.
No comments:
Post a Comment